Sorry for the delayed response, but when you say "Android version," do you mean for phones or just for Android consoles? Would you want mobile input or would you still use a controller?
Hi, I am so sorry for the delayed response. Can you message me or email me through support@mattrifiedgames.com with this request and just explain a little more of what you are looking for?
Yo, I bought this game on Steam because I remember this game from Xblig. I was a developer for that platform and it was kind of nostalgic to go back to this game after testing it years ago. It's nice to see this game after so many years.
Hello there, I just bought the game for Mac (I'm using Mac OS Mojave 10.14.1) and I can't launch it. Each time I tried to play the game, it crashes before even opening any window or any process. Is there a way to fix this?
Is there a way to set the second player's controls on keyboard as well? I tried to map buttons through VJoy, but the game doesn't seem to be compatible with it, and that "XBOX360 To Keyboard" patch that works for Street Fighter IV also doesn't have any effect. I ask this because I'd buy it if there was a way to set both players' controls on keyboard.
Hey, unfortunately not in the current build. What version are you playing?
Does the game read that XBOX360 controller by itself instead of Xbox360 to Keyboard? Let me know and I'll try and look into it before I upload version 1.4.0.2 here.
I tested the demo. I don't have any controllers and that's why I tried to use a modified xinput1_3.dll and x360kb.ini to set a virtual XBOX360 gamepad, but the game didn't recognize it, unlike SFIV and a few other fighting games. And it also didn't recognize VJoy which works in most cases. So basically, I can only set P1 on keyoboard.
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Bring an Android version please
Sorry for the delayed response, but when you say "Android version," do you mean for phones or just for Android consoles? Would you want mobile input or would you still use a controller?
An apk to be able to install on my cell phone, that would be incredible
Are Steam keys available for purchase?
Hi, I am so sorry for the delayed response. Can you message me or email me through support@mattrifiedgames.com with this request and just explain a little more of what you are looking for?
Thanks!
Matt
Hi! This is Matt, the creator of Battle High. If you enjoyed this game, you may enjoy my other game, MerFight, which is currently running a Kickstarter: https://www.kickstarter.com/projects/mattrified/merfight-curse-of-the-arctic-prince to help fund VO. Any contributions or shares on social media would be appreciated. Thanks!
Oi pode trazer uma versão para Android???
A bit overdue, but there is now a discord you can join to discuss Battle High and some other Mattrified Games projects: https://discord.gg/VeaU9bg
Yo, I bought this game on Steam because I remember this game from Xblig. I was a developer for that platform and it was kind of nostalgic to go back to this game after testing it years ago. It's nice to see this game after so many years.
Hello there, I just bought the game for Mac (I'm using Mac OS Mojave 10.14.1) and I can't launch it. Each time I tried to play the game, it crashes before even opening any window or any process. Is there a way to fix this?
Is there a way to set the second player's controls on keyboard as well?
I tried to map buttons through VJoy, but the game doesn't seem to be compatible with it, and that "XBOX360 To Keyboard" patch that works for Street Fighter IV also doesn't have any effect.
I ask this because I'd buy it if there was a way to set both players' controls on keyboard.
Hey, unfortunately not in the current build. What version are you playing?
Does the game read that XBOX360 controller by itself instead of Xbox360 to Keyboard? Let me know and I'll try and look into it before I upload version 1.4.0.2 here.
I tested the demo. I don't have any controllers and that's why I tried to use a modified xinput1_3.dll and x360kb.ini to set a virtual XBOX360 gamepad, but the game didn't recognize it, unlike SFIV and a few other fighting games. And it also didn't recognize VJoy which works in most cases. So basically, I can only set P1 on keyoboard.