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Is there a way to set the second player's controls on keyboard as well?
I tried to map buttons through VJoy, but the game doesn't seem to be compatible with it, and that "XBOX360 To Keyboard" patch that works for Street Fighter IV also doesn't have any effect.
I ask this because I'd buy it if there was a way to set both players' controls on keyboard.

Hey, unfortunately not in the current build.  What version are you playing?

Does the game read that XBOX360 controller by itself instead of Xbox360 to Keyboard?  Let me know and I'll try and look into it before I upload version here.

I tested the demo. I don't have any controllers and that's why I tried to use a modified xinput1_3.dll and x360kb.ini to set a virtual XBOX360 gamepad, but the game didn't recognize it, unlike SFIV and a few other fighting games. And it also didn't recognize VJoy which works in most cases. So basically, I can only set P1 on keyoboard.

Seems like the ingame portraits during battle are messed up - You can see the entire image and it goes outside of the cirle where their health bar is - 

Hey, I just saw your message.  I'm sorry about this.  You're using Ubuntu still, correct?  If so, it may be related to that as I know Unity3D games sometime have UI masking issues on Linux.  I'll look into remedying this in a future build.  Again, sorry!

Yeah I'm on Ubuntu Mate. I have a few rigs on Fedora and others non-Ubuntu distros. I can test it on them. The error only occurs in Full-screen mode, btw. I've been playing it in windowed mode since.

No need for apologizes. The game is still solid.

Hey - Any update on addressing this? Also the 2D stages look better than the 3D stages.

Sorry, I have not had time to look into this for the Linux version.  I want to try and update the game before February though so that it matches the Steam version, and I'll try to see if I can remedy this issue.

As for the background, I'm aware.  I was excited to get 3D backgrounds working at all, but didn't take the important time to polish them and make them more cohesive with the rest of the game.  This is something I'd like to fix in the future but am unsure if / when I'll be able to.

Sorry again for the delay.

Hey - I would remove them. It's your baby but that's my 2cents. I think the 2D backgrounds do a better job of getting you in the groove of the fight. Maybe work on the 2D and add some condition changes based on who wins combat a la KOF.

As for the portraits maybe cutting specific art circle that are the size of the health bar face for those screens would remedy it?

I am running a retro tourny tomorrow @ one of my kid's schools. She is bringing this game on her Linux laptop to play on the big screen with her classmates. Thought you should know.

That's awesome!  I hope the tournament went well!  I'm going to submit a new build either tonight or tomorrow that should address the Linux masking issue.  Thanks again for your support and sorry about the delay.

Achievements are not saving after you exit the game.

I'm sorry to hear that. What platform are you playing on? It usually saves to your documents folder; however, this functionality may not be working properly on all platforms or setups. I'll look into this as soon as possible. Apologies for the inconvenience.

Ubuntu Mate 16.04 64 Bit.

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Okay, that build should be live now. Again, apologies and don't hesitate to let me know if you're still having issues.

Dude it works. All of my achievements are there!